With multiple awards to our name, Larian Studios has proven that we're dedicated to delivering high-quality role-playing games As we move on to new projects, the studio that brought you Baldur's Gate 3 & Divinity: Original Sin 2 is looking for a Level Design Intern to join the team and help us in crafting the high calibre games our fans have come to expect.
Responsibilities- Understand the role the area plays in the composition of the game experience based on the narrative and design/creative directors briefing;
- Be aware of the narrative flow of the game and what part that area plays in the story
- Be ready to throw away everything you made and start from scratch with a new perspective obtained through previous iterations;
- Make rough level designs based on the given briefings and situations and iterate with scripters and combat designers to bring the level to an art ready production phase
- Polish existing level design and functionality to reach a state of the art level of quality.
- Make sure the level is always playable and ready to go, specially during the art pass phase where level and environment artists start decorating;
Requirements- Ability to work well as part of a team;
- An extremely positive can do attitude;
- Ability to give and receive feedback
- Ability to experience the game as a gamer;
- Preferably an RPG Gamer with a passion for CRPGs
- This is a full-time, on-site role, requiring your presence in the office to support collaboration
What we offer- An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
- An open, collaborative environment where ideas are welcome and encouraged
- A managerial team consisting of highly experienced game developers at the top of their fields
- Sharing hobbies and passions with like-minded colleagues
- Inclusive environment with many activities organized by the studios or the employees
- Commitment to making the best game possible for the fans, including listening to community feedback
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